Re-Supply is the eighth mission of Project IGI 1 (I'm going in). There are two different ways to finish the First Objective (Easy and Hard). The Easy strategy is the point at which you are excessively exhausted or tired of the mission.
Arrive at the green compartments and climb the wooden box between the two, at that point climb the holder which is by the divider and afterward leap out of the compound. Et Voilà you are out, presently continue to the subsequent target. (Tip: Some foe infantry may assault you, those will be a decent source to give you their AK47 and S.P.A.S. 12)
Hard Method: When you escape the truck and murder the rifleman, turn right and fire the camera at that point shoot the man who ducks to avoid. Push ahead and shoot the camera before you when it isn't in the view of different cameras. At that point shoot the remainder of them. Open the entryway and get the AK-47 and leave. Presently move towards your privilege and utilize the PC to close down cameras, at that point open the entryway and turn right.
Toss a projectile on the rooftop before you(be cautious the heavy armament specialists may see you). At the point when the projectile detonates pushes ahead and looks towards the left, a man will come running outshoot him and take his weapon. Change to his Spas 12, make the way for the right, murder the person, get his firearm, and go up the lift. There are three adversaries you need to stress over when the entryway opens.
There's one to the correct who is remaining at a firearm outside. Shoot him first, at that point turn left and trust that another gatekeeper will come running. Execute him, at that point use look to watch out of the lift to one side. Note his area, step out of the lift, and slaughter him. There are two additional adversaries - one in every gallery. Execute them and gather all the weapons. Press the catch at the furthest finish of the room and return down the lift.
There's nothing advantageous in the cellar, so simply press the catch again when you show up there. Shoot the camera on out, experience the door, past the corner, and follow the divider to the principle entryway. When you're out, turn right and kill the person in the pinnacle. Run towards that tower, move up, and get the Dragunov. While you're up here, slaughter three adversaries in the following zone. Slide down, change to the Spas 12, and rush to the carport on the right.
Move up the stepping stool, bounce on the barrel, at that point hop on the rooftop. Shoot the bay window to one side, at that point hunch and dropdown. Press the catch alongside the furthest right carport entryway and race to the pinnacle. Move up, shoot the person, gather the weapons, and slide down. To one side is another carport, and to one side of that is a structure with a "yellow bolt" sign on it. Hurry to this structure and look around the bend.
When the camera is confronting ceaselessly from you, pick the lock on the entryway and hack the PC inside. Leave and race to the clinical structure directly before you. Pick that bolt and get the medipack inside. Leave and turn right. Follow the fence to the entryway.
Open it, follow the divider to one side, enter the structure, shoot the watchman, go down the stepping stool, utilize the PC. Back to the entryway, run past the pinnacle to the depressed in the building. Shoot the camera, at that point shoot the person in the window. Open the (little) entryway, press the catch inside, and experience the enormous entryways. Murder two monitors, and get your guide PC,
homing signal and two LAW's in the regions to one side. LAW Launchers will be Useful to Destroy the adversary tanks that may assault you with Machine firearms and Missiles.
Leave a similar way you came and turn right-ish to leave the base. Utilize your guide PC to discover target 4 toward the north. After this pointlessly long walk, plant the reference point and rush to target 5. Execute a few watches through the entryways, at that point advance toward the arch structure. Press the catch directly before you, leave the territory, and hurry to the chopper to finish the level.
Easy Method
Take out your Dragunov and run forward. Turn left at the passage to the carport and shoot the expert sharpshooter in the pinnacle. On the off chance that you get hit, restart and attempt once more. Tip: If you haven't seen at this point, you can hold alt. fire to zoom in. No requirement for Page Up Key or whatever. Push ahead close to the truck, when the camera on the correct side is looking against you run forward towards the camera in the front and pass it before the alert goes off, it goes off you may wanna restart.Arrive at the green compartments and climb the wooden box between the two, at that point climb the holder which is by the divider and afterward leap out of the compound. Et Voilà you are out, presently continue to the subsequent target. (Tip: Some foe infantry may assault you, those will be a decent source to give you their AK47 and S.P.A.S. 12)
Hard Method: When you escape the truck and murder the rifleman, turn right and fire the camera at that point shoot the man who ducks to avoid. Push ahead and shoot the camera before you when it isn't in the view of different cameras. At that point shoot the remainder of them. Open the entryway and get the AK-47 and leave. Presently move towards your privilege and utilize the PC to close down cameras, at that point open the entryway and turn right.
Toss a projectile on the rooftop before you(be cautious the heavy armament specialists may see you). At the point when the projectile detonates pushes ahead and looks towards the left, a man will come running outshoot him and take his weapon. Change to his Spas 12, make the way for the right, murder the person, get his firearm, and go up the lift. There are three adversaries you need to stress over when the entryway opens.
There's one to the correct who is remaining at a firearm outside. Shoot him first, at that point turn left and trust that another gatekeeper will come running. Execute him, at that point use look to watch out of the lift to one side. Note his area, step out of the lift, and slaughter him. There are two additional adversaries - one in every gallery. Execute them and gather all the weapons. Press the catch at the furthest finish of the room and return down the lift.
There's nothing advantageous in the cellar, so simply press the catch again when you show up there. Shoot the camera on out, experience the door, past the corner, and follow the divider to the principle entryway. When you're out, turn right and kill the person in the pinnacle. Run towards that tower, move up, and get the Dragunov. While you're up here, slaughter three adversaries in the following zone. Slide down, change to the Spas 12, and rush to the carport on the right.
Move up the stepping stool, bounce on the barrel, at that point hop on the rooftop. Shoot the bay window to one side, at that point hunch and dropdown. Press the catch alongside the furthest right carport entryway and race to the pinnacle. Move up, shoot the person, gather the weapons, and slide down. To one side is another carport, and to one side of that is a structure with a "yellow bolt" sign on it. Hurry to this structure and look around the bend.
When the camera is confronting ceaselessly from you, pick the lock on the entryway and hack the PC inside. Leave and race to the clinical structure directly before you. Pick that bolt and get the medipack inside. Leave and turn right. Follow the fence to the entryway.
Open it, follow the divider to one side, enter the structure, shoot the watchman, go down the stepping stool, utilize the PC. Back to the entryway, run past the pinnacle to the depressed in the building. Shoot the camera, at that point shoot the person in the window. Open the (little) entryway, press the catch inside, and experience the enormous entryways. Murder two monitors, and get your guide PC,
homing signal and two LAW's in the regions to one side. LAW Launchers will be Useful to Destroy the adversary tanks that may assault you with Machine firearms and Missiles.
Leave a similar way you came and turn right-ish to leave the base. Utilize your guide PC to discover target 4 toward the north. After this pointlessly long walk, plant the reference point and rush to target 5. Execute a few watches through the entryways, at that point advance toward the arch structure. Press the catch directly before you, leave the territory, and hurry to the chopper to finish the level.
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